Best: —
No color. Just light and shadow.
All tiles are grayscale — pure neutral tones with no hue or saturation. One tile has a slightly different lightness. Find it before time runs out.

Without color to guide you, only your sensitivity to light and shadow remains.

Grids grow from 2×2 to 7×7 as you progress. The lightness difference shrinks with every round.

10 seconds per question. Time out = instant game over. 3 wrong taps and it's game over.
Grid sizes: Q1–5: 2×2 · Q6–10: 3×3 · Q11–15: 4×4 · Q16–20: 5×5 · Q21–25: 6×6 · Q26+: 7×7

Time limit: 10 seconds per question.

Game over: 3 wrong taps, or if time runs out.

Lightness difference decreases gradually — by Q56 the difference is barely 1%.

Grayscale only: No hue, no saturation. Saturation is fixed at 0%. Pure lightness perception.
Q1
—
❤️❤️❤️
Your level
—
—
Score (questions cleared)—
Best score—
Reached grid—
Play count—